The 7 Impact Laws Of Golf

The 7 Impact Laws Of Golf

When I ask amateur golfers “what creates a good golf shot”, I am always met by either

  • Perplexed faces, or
  • A string of cliches and myths.

It’s crazy to think that, in our world of endless information, many still don’t have the answers. However, this short article will show you EXACTLY what creates a good golf shot.

 

One Thing First

The first part is to realize that everything the golf ball does is due to the impact interval.

The golf club strikes the ball, and they stay connected for approximately 3/4 of an inch. During this time, 7 factors influence how far the ball will go, the trajectory the ball will have, and the accuracy the ball will have (including any curvature).  See the below video clip.

So, what are the 7 impact laws?

 

1 – Ground Contact

This is very likely the biggest differentiator between amateur and pro golfers.

With irons, the pros hit the ball first, then the ground. Amateurs (well over 95%) strike the ground first. This factor relates strongly to distance control – a key source to a lower handicap.


Golf pros strike the mud (pink star) after the ball is struck for the majority of their shots

 

2 – Face Contact

Do you strike the sweet spot?

The professionals strike the face in a far more functional spot and with incredible consistency. Amateurs, on the other hand, can be more random with their strike, or can be consistently on the wrong part of the clubface. 

This costs amateurs a lot of distance, and can make a player look foolish when they strike the extreme edges of the club.

 

3 – Clubface Direction

Want to know the quickest way to improve your shot direction? Improve where your club face looks at impact.

While there are other factors involved in direction, club face control is the single biggest factor.

 

4 – Club Speed

You will always be limited in your distance by the speed you can create. The pros hit the ball much farther because they are close to 50% faster than the average amateur golfer.

One thing is for sure, all else being equal, a faster clubhead speed = more distance.

 

5 – Swing Path

You can play great golf with a swing path that is offline (as Bubba Watson regularly demonstrates). However, your swing path will determine whether you are a fader of the ball (curve the ball to the right onto your target), or a drawer of the ball (curve the ball to the left onto your target).

The blue arrow represents the club path through impact, as viewed from a golfer’s perspective.

 

6 – Angle of Attack

Steep/shallow? The angle of attack will have a strong influence on ground contact with irons, and will increase or decrease your potential for distance with the driver. 

Hitting on the downswing with a driver can lower your distance efficiency

 

7 – Dynamic Loft

If you want to launch the ball higher or lower, you have to change dynamic loft. This is the loft you present to the ball at impact, and has a 60-85% influence on the launch angle.

 

The Important Message

The only way you can improve your golf is to improve the above factors. 

You don’t have to improve all of them – a simple adjustment to ground contact alone can have significant effects on your game and scores. However, the more of these factors you improve, the better and more optimized your golf game will be.

Fact!

Why, because these are the physical laws to which the golf ball abides. 

 

The Next Level

If you want to learn more about these laws, as well as

  • How to train more effectively
  • Psychology
  • Strategy
  • Technique
  • Speed creation etc,

Check out my high-level program for golf nerds – Next Level Golf. CLICK HERE, or click the image link below to find out more.

2 Comments

  • Al McCue

    I have long had a tendency to present a closed face to the ball at impact. After reading this article, a thought occurred to me that never had before in almost 50 years of playing golf. I am wondering if you had ever encountered this with any of your students . . .
    When I hold a club (an iron,say) in just my left hand (my top hand) with a slightly strong grip position and the head hovering above the ground, there is an uncomfortable pressure on my hypothenar muscles. Of course, the pain is very minor and quite bearable, but the subconscious mind wants to remove ALL pain, does it not?! Well, this pain goes away when you … wait for it … rotate the wrist to the left until the shaft comes off the hypothenars. The result: a very weak grip position, a dropped toe, and a CLOSED FACE.
    So, how do I combat my own autonomic nervous system which is on a mission to remove pain, make things feel as light as possible, resist disorientation/dizziness, etc.? Should I go to a very weak left hand grip to start with, and how will that play with my very dominant right hand/right side?

    • admin

      Hi Al – I would not fight that issue and work around it. There are many ways to add an open face variable to your “swing-mix” – a weaker grip might be one that works well for you. I discuss all the face opening/closing variables in The Accuracy Plan – CLICK HERE to learn more about it

Post A Comment

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.